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Short intro to the game... ​ Links to 1. Purchase the game 2. How-to-play video tutorial 3. Feedback/suggestions for the game (Qualtrics) ​ <Scroll down for Educational Use/Impact!>

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The educational value of the game

The research we are doing and findings on learning gains in different groups of students...

 

Links to:

1. Feedback/suggestions for the game (Qualtrics)

2. Teacher's PDF guide to harnessing No Guts No Glory!

3. Teacher's VIDEO guide to harnessing No Guts No Glory!

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TRACK YOUR LEARNING

Take this test before and after you have played the game (pre-play test and post-play test) to see how your scores have improved! We recommend playing the game around 3 times before taking the post-play test. You'll be amazed by how much you can learn through play!!

General Gameplay Strategies

  • Engraft the most of each card type, bearing in mind how many cards of the same type others are likely to have engrafted. Note that it doesn’t pay to engraft too many of the same card engrafted since having a majority will suffice. For instance, having 6 of the 11 “Fact Check” guarantees you will get 7 points, so don’t bother engrafting any more than 6!

  • Another strategy is to engraft many different card types since you are more likely to engrafts cards that nobody else has: For instance, if you engraft only one “Fact Check” card and nobody else does, this one card gets you all 7 points!

  • Don’t look down on “Diarrhea” – these cards guarantee a point each when engrafted and every point counts.

  • If you can’t win by gaining more points, you could win by sabotaging others through “Phage Therapy” which allows you to rob others of their precious engrafted cards! You won’t make any friends but as they say: it’s lonely at the top!

Alternate Rules

If you have mastered the game, do consider spicing things up with the following changes to spice things up!

A. Play in pairs instead - total score of the pair determines the winning team!

B. For every MicroBite question you answer wrongly, you lose a card from hand.

C. Download a new set of MicroBite questions. The questions will no  longer match the MicroBites on the cards (duh), but at least you will be learning some new content as you play!

Resources for Educators

VIDEO RESOURCES:

1. To quickly get started with playing, we recommend the 5min quick start video. Perfect for short classroom settings where students learn as they play. Recommend 1hr for video + 1 round of play (for 1st timers).

2. A longer 15min video has also been curated for students that integrates learning about our gut microbiomes while explaining the game rules/mechanisms in more detail.

3. A 30min video has also been designed to train the Educator/Facilitator of the game play session so you'll know how to highlight the key learning objectives while facilitating play.

4. Finally, a 1hr lecture recording introducing the topic of microbiomes is available, originally designed for a general education (non-specialized) undergraduate audience. This may be provided to learners before playing No Guts No Glory, so that everyone has a similar base of knowledge when they begin playing the game, and learning is reinforced during play.

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WRITTEN RESOURCES:

1. Intended Learning Objectives for the game are available here.

2. Publications measuring the learning impact of playing No Guts No Glory among microbiology and non-microbiology undergraduates are available here.

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ONLINE RESOURCES:

1. 20 multiple-choice questions have been written to provide a formative evaluation of student learning. It is recommended that students take this short 20min test before AND after playing No Guts No Glory. Correct answers are only provided in the post-play version of the game so you can find out if the game directly impacts your students' learning. The same test can be taken again after a period of 1-2 weeks to measure knowledge retention. You may wish to refer to our published protocol to see how we used this test to monitor learning gains in students who only watched the lecture, only played the game, or who played the game after watching the lecture.

Webpage Views

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Acknowledgements

The game creators would like to thank our NUS colleagues from the Department of Microbiology & Immunology, Yong Loo Lin School of Medicine, and the Department of Psychology, Faculty of Arts and Social Sciences, for developing and refining the game with us, especially Russell Lee, Lee Li Neng and Goh Lih-Ing.

 

Game art was produced by Pencil Party Studio and graphic design by Capital Gains Studio.

 

This game was inspired by “Trash Pandas”, invented by Lisa and Michael Eskue, and published by Gamewright (Gamewright.com).

 

Additionally, the game creators would like to thank the following:

1. MicroBite contributors from our department:  Justin Chu, Kevin Tan, Yeo Huimin, Benoit Malleret, Lee Yuankun and Png Chinwen

2. Legal advice and copyrighting: Jonathan Tan (NUS Industrial Liaison's Office)

3. Proof-reading: Gladys Sim (Yong Loo Lin School of Medicine, Dean's Office)

4. Seed funding for game illustrations and graphic design: DEEP Seed funding from NUSmed Dean's Office.

5. Production of first edition: Dept of Surgery, Lee Foundation,

6. Research funding: CDTL TEG-LIP to study the educational impact of No Guts No Glory.

7. Advise on game manufacturing: Yann Boucher

8. Playtesting: staff and students of the Department of Microbiology & Immunology, and from other faculties in NUS.

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